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Chirp Pong: A Two-Player Game Using Audio Chirps for Networking

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Originally published on Simon Willison's Weblog by Simon Willison

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Chirp Pong: A Two-Player Game Using Audio Chirps for Networking

Summary & Key Takeaways ​

  • 'Chirp Pong' is a two-player game experiment running on separate phones.
  • Networking is achieved by sending game state via audio chirps through the microphone.
  • The game is built using static HTML, showcasing minimal dependencies.
  • Claude Opus 5.5 Extra assisted in the development of the game.
  • It highlights a novel and creative use of web audio APIs for communication.

Our Commentary ​

Chirp Pong! This is just pure, delightful web experimentation. Using audio chirps for networking between phones in static HTML is such a wonderfully hacky and creative idea. And the fact that Claude Opus 5.5 Extra helped build it? That's a cool detail. It reminds me that the web platform is still full of unexplored possibilities, and sometimes the most interesting solutions are the ones you least expect.

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