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Chirp Pong: A Two-Player Game Using Audio Chirps for Networking
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Originally published on Simon Willison's Weblog by Simon Willison
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Summary & Key Takeaways
- 'Chirp Pong' is a two-player game experiment running on separate phones.
- Networking is achieved by sending game state via audio chirps through the microphone.
- The game is built using static HTML, showcasing minimal dependencies.
- Claude Opus 5.5 Extra assisted in the development of the game.
- It highlights a novel and creative use of web audio APIs for communication.
Our Commentary
Chirp Pong! This is just pure, delightful web experimentation. Using audio chirps for networking between phones in static HTML is such a wonderfully hacky and creative idea. And the fact that Claude Opus 5.5 Extra helped build it? That's a cool detail. It reminds me that the web platform is still full of unexplored possibilities, and sometimes the most interesting solutions are the ones you least expect.
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